ServerName
Offline 94.77.32.53:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is ServerName in?
There is no published region for ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.77.32.53:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 26 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 34 days 4 hours.
Settings and map
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 26 days 21 hours ago.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #15,496 by player hours, among the top 68% of all ranked servers.
Getting in
What's the way to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.77.32.53:28015.