ServerName
Offline 94.77.6.121:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 94.77.6.121:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 27 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does ServerName follow for wipes?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 4 hours.
Map and rules
What settings are in place on ServerName?
The name of ServerName contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 27 days 21 hours ago.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,526, within the top – of ranked servers.
How to join
What's the way to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.77.6.121:28015.