TEST
Offline 94.78.215.196:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of TEST?
TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.78.215.196:28015.
How reliable is TEST?
Right now TEST is offline, having last been seen 17 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does TEST follow for wipes?
Too few wipes are on record for TEST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 17 days 20 hours.
Map and rules
Which rules and settings is TEST running?
The name of TEST contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
What's the population like on TEST?
TEST was last seen 17 days 20 hours ago and is offline as you read this.
What position does TEST hold in the server rankings?
For player hours in the last seven days, TEST ranks #16,832, within the top 70% of ranked servers.
Join info
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 94.78.215.196:28015. Or click Launch Rust on this page to open the game through Steam and connect.