Timeweb Cloud
Offline 95.104.207.218:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 119/ 200
- 368/ 450
- 628/ 675
- 208/ 225
- 85/ 200
- 154/ 275
Quick answers
Tags and listings
Where does Timeweb Cloud appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Timeweb Cloud: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Timeweb Cloud?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Timeweb Cloud puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Timeweb Cloud in?
There is no published region for Timeweb Cloud. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.104.207.218:28015.
Is Timeweb Cloud up, and how often does it stay online?
Right now Timeweb Cloud is offline, having last been seen 16 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for Timeweb Cloud?
On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Timeweb Cloud follow for wipes?
The wipes recorded for Timeweb Cloud are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 10 hours is how long ago this world came into being.
Settings and map
What settings are in place on Timeweb Cloud?
The name of Timeweb Cloud contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Timeweb Cloud?
The map on Timeweb Cloud is procedural, made by the game.
Population
How many players are on Timeweb Cloud?
The last sighting of Timeweb Cloud was 16 days 9 hours ago; it is offline right now.
Where does Timeweb Cloud sit in the rankings?
Over the last seven days, Timeweb Cloud is #13,875 by player hours, among the top 60% of all ranked servers.
How to join
What's the process to join Timeweb Cloud?
Open Rust and press F1, then type client.connect 95.104.207.218:28015. Alternatively, click Launch Rust on this page to join via Steam.