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Dive report

SNOW RUST | Development

Offline EU 95.105.16.72:28015 checked 1d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #2563 in EU
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123419:0020:0006:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does SNOW RUST | Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SNOW RUST | Development: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on SNOW RUST | Development?

SNOW RUST | Development's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find SNOW RUST | Development?

SNOW RUST | Development lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.105.16.72:28015.

What's the uptime like for SNOW RUST | Development?

The server SNOW RUST | Development is not reachable at the moment; the last sighting was 25 hours ago. In the last full 5 days, 15 of 120 hours were online, 12% uptime. Rust Going Deep has had it on record since 12 October 2026.

What Rust version is SNOW RUST | Development on?

On Linux, SNOW RUST | Development runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does SNOW RUST | Development wipe?

The wipes recorded for SNOW RUST | Development are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 20 hours ago.

Map and rules

What settings are in place on SNOW RUST | Development?

No gather rate appears in the name of SNOW RUST | Development. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on SNOW RUST | Development?

SNOW RUST | Development uses a game-generated procedural map.

Player stats

How many players are on SNOW RUST | Development?

The last sighting of SNOW RUST | Development was 25 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does SNOW RUST | Development sit in the rankings?

SNOW RUST | Development ranks #15,843 for player hours over the last seven days, #2,563 in Europe and in the top 72% of ranked servers.

Getting in

What's the process to join SNOW RUST | Development?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.105.16.72:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.