ZGT - PVE - Rusted World (EU)
Offline 95.113.47.129:38015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does ZGT - PVE - Rusted World (EU) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ZGT - PVE - Rusted World (EU): EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who's in charge of ZGT - PVE - Rusted World (EU)?
32 other servers we track share the zgt.ddns.net hostname that ZGT - PVE - Rusted World (EU) publishes, so they are probably under the same operator.
How should you read the tags on ZGT - PVE - Rusted World (EU)?
gmsoftcore (Game mode): The mode is softcore, which is easier; mp100 (Max players): There are 100 slots on this server; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ZGT - PVE - Rusted World (EU) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does ZGT - PVE - Rusted World (EU) perform?
It averaged 79 server fps over the last 48 hours, with a low of 21. Buildings, deployables and all other world objects added up to as many as 147,049 entities. 3,674 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of ZGT - PVE - Rusted World (EU)?
There is no region tag on ZGT - PVE - Rusted World (EU), but the name hints at Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.113.47.129:38015.
Is ZGT - PVE - Rusted World (EU) up, and how often does it stay online?
Right now ZGT - PVE - Rusted World (EU) is offline, having last been seen 29 hours ago. Its reported uptime shows a restart about 5 hours ago. Of the 24 hours in the last 1 full day, 4 were online. That is 17% uptime. Rust Going Deep has had it on record since 16 October 2026.
What Rust version is ZGT - PVE - Rusted World (EU) on?
On Windows, ZGT - PVE - Rusted World (EU) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does ZGT - PVE - Rusted World (EU) follow for wipes?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 13 hours.
Rules and settings
What settings and rules have been applied to ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name of ZGT - PVE - Rusted World (EU). 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's gentler mode: some of your loot is kept. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on ZGT - PVE - Rusted World (EU)?
The map on ZGT - PVE - Rusted World (EU) is procedural and size 5,000, generated by the game with seed 1477483784. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on ZGT - PVE - Rusted World (EU)?
The last sighting of ZGT - PVE - Rusted World (EU) was 29 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What's ZGT - PVE - Rusted World (EU)'s rank among Rust servers?
Over the last seven days, ZGT - PVE - Rusted World (EU) is #15,843 by player hours, among the top 72% of all ranked servers. Within the quad group, its position is #635.
Join info
What's the process to join ZGT - PVE - Rusted World (EU)?
To join, open Rust, hit F1, and enter client.connect 95.113.47.129:38015. Or click Launch Rust on this page to open the game through Steam and connect.