Future SOLO
Offline 95.156.213.168:10100 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 384/ 425
- 589/ 600
- 381/ 425
- 719/ 750
- 107/ 200
- 306/ 325
Quick answers
Tags and filters
Where does Future SOLO appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Future SOLO: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Future SOLO?
The server browser shows these tags for Future SOLO: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Future SOLO?
Future SOLO does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.156.213.168:10100.
Is Future SOLO up, and how often does it stay online?
The server Future SOLO is not reachable at the moment; the last sighting was 12 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 3 October 2026.
What Rust version is Future SOLO on?
Rust network protocol 2634 and build 166652 is what Future SOLO runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Future SOLO wipe?
Too few wipes are on record for Future SOLO to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 9 hours.
Map and rules
What settings and rules have been applied to Future SOLO?
Its name does not state a gather rate for Future SOLO. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Future SOLO?
The map on Future SOLO is procedural and size 3,500, generated by the game with seed 6738. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Future SOLO busy?
Future SOLO was last seen 12 days 9 hours ago and is offline as you read this.
What position does Future SOLO hold in the server rankings?
Over the last seven days, Future SOLO is #15,950 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Future SOLO?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.156.213.168:10100.
