TEST
Offline 95.158.36.201:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 281/ 350
- 460/ 550
- 226/ 225
- 202/ 300
- 221/ 300
- 263/ 350
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is TEST in?
No region comes from TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.158.36.201:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 30 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 163794 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 17 hours ago.
Map and rules
Which rules and settings is TEST running?
The name of TEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Player stats
What's the population like on TEST?
The last sighting of TEST was 30 days 16 hours ago; it is offline right now.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #14,815 by player hours, among the top – of all ranked servers.
How to join
What's the process to join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.158.36.201:28015.