ServerName
Offline 95.167.183.144:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of ServerName?
There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.167.183.144:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 23 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 24 days ago.
Settings and map
What settings and rules have been applied to ServerName?
The name of ServerName contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Player stats
How many players are on ServerName?
ServerName was last seen 23 days 20 hours ago and is offline as you read this.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #13,424 by player hours, among the top 60% of all ranked servers.
Join info
How do you get into ServerName?
Open Rust and press F1, then type client.connect 95.167.183.144:28015. Alternatively, click Launch Rust on this page to join via Steam.