Local Rust Server
Offline 95.182.104.2:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 80/ 400
- 77/ 245
- 130/ 100
- 188/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does Local Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server?
Local Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local Rust Server?
No region comes from Local Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 95.182.104.2:28015.
What's the uptime like for Local Rust Server?
Local Rust Server is down at the moment; it was last up 30 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.
What is the Rust version for Local Rust Server?
The version on Local Rust Server is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Local Rust Server wipe?
Local Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 30 days 15 hours ago.
Map and rules
What settings are in place on Local Rust Server?
The name of Local Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Local Rust Server?
Local Rust Server uses a game-generated procedural map.
Player stats
How many players are on Local Rust Server?
Local Rust Server was last seen 30 days 2 hours ago and is offline as you read this.
Where does Local Rust Server sit in the rankings?
For player hours in the last seven days, Local Rust Server ranks #13,253, within the top – of ranked servers.
How to join
How do you get into Local Rust Server?
Open Rust and press F1, then type client.connect 95.182.104.2:28015. Alternatively, click Launch Rust on this page to join via Steam.