Skip to the content
Dive report

Johnny

Offline 95.191.195.100:28015 checked 10d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,555ranktop 70%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct28 Oct29 Oct31 Oct1 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Johnny appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Johnny: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Johnny?

Johnny's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Johnny in?

Johnny does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 95.191.195.100:28015.

How reliable is Johnny?

Right now Johnny is offline, having last been seen 10 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 25 October 2026 is when Rust Going Deep first saw it.

What Rust version is Johnny on?

On Windows, Johnny runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Johnny wipe?

Too few wipes are on record for Johnny to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days 8 hours.

Settings and map

Which rules and settings is Johnny running?

The name of Johnny contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Johnny?

The map on Johnny is procedural, made by the game.

Population

What's the population like on Johnny?

Right now Johnny is offline, with its last appearance 10 days 4 hours ago.

What's Johnny's rank among Rust servers?

For player hours in the last seven days, Johnny ranks #15,555, within the top 70% of ranked servers.

Join info

What's the process to join Johnny?

Open Rust and press F1, then type client.connect 95.191.195.100:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.