testserver2026
Offline 95.203.54.39:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 339/ 350
- 728/ 800
- 227/ 275
- 110/ 200
- 252/ 275
Quick answers
Tags and filters
Where does testserver2026 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include testserver2026: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on testserver2026?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list testserver2026 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of testserver2026?
There is no published region for testserver2026. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.203.54.39:28015.
Is testserver2026 up, and how often does it stay online?
Right now testserver2026 is offline, having last been seen 33 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is testserver2026 on?
Rust network protocol 2633 and build 163794 is what testserver2026 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does testserver2026 follow for wipes?
testserver2026's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 34 days ago.
Settings and map
What settings and rules have been applied to testserver2026?
No gather rate appears in the name of testserver2026. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on testserver2026?
The map on testserver2026 is procedural, made by the game.
Player stats
Is testserver2026 busy?
The last sighting of testserver2026 was 33 days 12 hours ago; it is offline right now.
Where does testserver2026 sit in the rankings?
For player hours in the last seven days, testserver2026 ranks #15,025, within the top – of ranked servers.
Join info
How do you get into testserver2026?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.203.54.39:28015.