Skip to the content
Dive report

OverRust Classic Solo Duo Trio Quad [Max 4]

Online 95.213.184.220:28115 checked 8m ago

biweekly wipes vanilla
Drop in
3/ 100 players now 3% full
17-day averagepeak 5
#4,034ranktop 18%
1d agolast wipebiweekly schedule
12d 6hnext wipeFri 30 Oct, 19:41 UTC

Players

AveragePeakWipe
0246819:0003:0011:0019:0003:0011:00Wiped Fri 16 Oct, 19:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0003:0011:0019:0003:0011:00Wiped Fri 16 Oct, 19:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:41 UTC, in 12d 6h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  • 12d 6h
    Fri 30 Oct, 19:41 UTC
  • 18d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 6h
    Fri 13 Nov, 19:41 UTC
  • 40d 6h
    Fri 27 Nov, 19:41 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:41 UTC1d ago – – running 0
Thu 1 Oct, 13:25 UTC16d ago 2 held half 15.3 days 0
Thu 17 Sep, 13:20 UTC31d ago 5 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does OverRust Classic Solo Duo Trio Quad [Max 4] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OverRust Classic Solo Duo Trio Quad [Max 4]: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4]'s game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does OverRust Classic Solo Duo Trio Quad [Max 4] perform?

It averaged 124 server fps over the last 48 hours, with a low of 83. The entity count reached a high of 107,621, covering buildings, deployables and everything else. 3,402 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find OverRust Classic Solo Duo Trio Quad [Max 4]?

No region comes from OverRust Classic Solo Duo Trio Quad [Max 4]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.213.184.220:28115.

What's the uptime like for OverRust Classic Solo Duo Trio Quad [Max 4]?

Right now OverRust Classic Solo Duo Trio Quad [Max 4] is online. Its reported uptime shows a restart about 11 hours ago. Over the past full 7 days it stayed up for 132 of 168 hours, or 79%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for OverRust Classic Solo Duo Trio Quad [Max 4]?

The version on OverRust Classic Solo Duo Trio Quad [Max 4] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does OverRust Classic Solo Duo Trio Quad [Max 4] follow for wipes?

The prediction follows its tag because too few of OverRust Classic Solo Duo Trio Quad [Max 4]'s wipes are on record to confirm the schedule. Friday 30 October at 19:41 UTC is when the next wipe is due. This world has been running since 41 hours ago. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at OverRust Classic Solo Duo Trio Quad [Max 4]?

The average peak across recent wipes is 4 players. 2 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. By day 3, the pop had dropped under half.

Settings and map

Which rules and settings is OverRust Classic Solo Duo Trio Quad [Max 4] running?

The name of OverRust Classic Solo Duo Trio Quad [Max 4] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

What's the map on OverRust Classic Solo Duo Trio Quad [Max 4]?

The map on OverRust Classic Solo Duo Trio Quad [Max 4] is procedural and size 4,250, generated by the game with seed 25326609. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4] is holding 3 players on its 100 slots at the moment. The seven-day average is 1 players, with a peak of 5. At 11:00 UTC in the last 48 hours, the average reached its highest: 4 players.

What position does OverRust Classic Solo Duo Trio Quad [Max 4] hold in the server rankings?

For player hours in the last seven days, OverRust Classic Solo Duo Trio Quad [Max 4] ranks #4,034, within the top 18% of ranked servers.

Getting in

What's the way to join OverRust Classic Solo Duo Trio Quad [Max 4]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.213.184.220:28115. https://overhosting.ru is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.