TrioSoft |SNG
Offline 95.214.211.12:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, and #523 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 115/ 350
- 68/ 400
- 114/ 150
- 9/ 200
- 21/ 200
- 21/ 200
Quick answers
Tags and search
Where does TrioSoft |SNG appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TrioSoft |SNG: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on TrioSoft |SNG?
TrioSoft |SNG's game browser tags read: gmsoftcore (Game mode): Softcore rules apply, making it easier; mp3 (Max players): The slot count is 3; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is TrioSoft |SNG in?
TrioSoft |SNG does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.214.211.12:28015.
How reliable is TrioSoft |SNG?
The server TrioSoft |SNG is not reachable at the moment; the last sighting was 6 days 1 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is TrioSoft |SNG on?
On Windows, TrioSoft |SNG runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does TrioSoft |SNG wipe?
Too few wipes are on record for TrioSoft |SNG to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 10 days 7 hours ago.
Settings and map
What settings are in place on TrioSoft |SNG?
The name of TrioSoft |SNG contains no gather rate. A group can have at most 4 players (quad). softcore is the game mode, Facepunch's gentler mode: some of your loot is kept. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on TrioSoft |SNG?
TrioSoft |SNG uses a game-generated procedural map.
Player stats
What's the population like on TrioSoft |SNG?
The last sighting of TrioSoft |SNG was 6 days 1 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What's TrioSoft |SNG's rank among Rust servers?
For player hours in the last seven days, TrioSoft |SNG ranks #10,932, within the top 49% of ranked servers. Among servers in the quad category, it holds #523.
Getting in
What's the process to join TrioSoft |SNG?
Open Rust and press F1, then type client.connect 95.214.211.12:28015. Alternatively, click Launch Rust on this page to join via Steam.