Funzone1
Online 95.216.61.213:60418 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:34 UTC6d ago | 0 | – | running | 0 |
| Tue 15 Sep, 18:05 UTC32d ago | 1 | halved by day 1 | 25.9 days | 0 |
| Mon 14 Sep, 13:25 UTC33d ago | 1 | – | 1.2 days | 0 |
| Sun 13 Sep, 18:07 UTC34d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Funzone1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Funzone1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Funzone1?
Funzone1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Funzone1 perform?
The last 48 hours saw an average of 94 server fps, never dropping below 8. At its peak it carried 114,576 entities, including buildings and deployables. 4,957 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Funzone1?
There is no published region for Funzone1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 95.216.61.213:60418.
Is Funzone1 up, and how often does it stay online?
Funzone1 is live as of this check. According to its reported uptime, the last restart was about 6 days 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Funzone1?
Rust network protocol 2634 and build 167398 is what Funzone1 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Funzone1 wipe?
The only wipe Funzone1 takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 17 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What happens on wipe day at Funzone1?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 1.
Rules and settings
What settings are in place on Funzone1?
Its name does not state a gather rate for Funzone1. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Funzone1?
A game-generated procedural map of size 4,500 with seed 734127336 is in play on Funzone1. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Funzone1 busy?
Funzone1 is holding 0 players on its 100 slots at the moment. The seven-day average for players here is 0.
Where does Funzone1 sit in the rankings?
Over the last seven days, Funzone1 is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Funzone1?
Open Rust and press F1, then type client.connect 95.216.61.213:60418. Alternatively, click Launch Rust on this page to join via Steam.