RMS Test Server
Online EU 95.216.61.213:60427 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 5h. The force wipe · high confidence
Coming wipes
- 18d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:24 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 410/ 1000
- 34/ 700
- 110/ 1000
- 17/ 700
- 48/ 1000
- 96/ 650
Quick answers
Tags and filters
Where does RMS Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RMS Test Server: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What's the meaning of the tags on RMS Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): Its browser listing sits under Europe — that is the tag list RMS Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does RMS Test Server perform?
The last 48 hours saw an average of 216 server fps, never dropping below 43. At its peak it carried 27,928 entities, including buildings and deployables. 2,700 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find RMS Test Server?
RMS Test Server lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.216.61.213:60427.
How reliable is RMS Test Server?
RMS Test Server is live as of this check. According to its reported uptime, the last restart was about 2 days 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is RMS Test Server on?
Rust network protocol 2634 and build 167781 is what RMS Test Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does RMS Test Server follow for wipes?
RMS Test Server limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 2 days 7 hours ago. The tags list wipes scheduled every month.
What happens on wipe day at RMS Test Server?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to RMS Test Server?
The name of RMS Test Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on RMS Test Server?
RMS Test Server uses a procedural map of size 2,500 with seed 2104687778, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on RMS Test Server?
Right now 0 players are on RMS Test Server, which has 25 slots. The seven-day average for players here is 0.
Where does RMS Test Server sit in the rankings?
Over the last seven days, RMS Test Server sits at #15,790 by player hours, among the top 71% of all ranked servers and #2,564 in Europe.
Join info
How do you get into RMS Test Server?
Open Rust and press F1, then type client.connect 95.216.61.213:60427. Alternatively, click Launch Rust on this page to join via Steam.