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Dive report

CronosMine Rust

Online 95.217.119.58:28015 checked 13m ago

Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:52 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does CronosMine Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CronosMine Rust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on CronosMine Rust?

The server browser shows these tags for CronosMine Rust: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is CronosMine Rust lag-free?

The last 48 hours saw an average of 217 server fps, never dropping below 194. At its peak it carried 40,943 entities, including buildings and deployables. 2,841 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is CronosMine Rust in?

CronosMine Rust does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.217.119.58:28015.

What's the uptime like for CronosMine Rust?

Right now CronosMine Rust is online. The uptime it gives puts the last restart at roughly 12 days 18 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is CronosMine Rust on?

The version on CronosMine Rust is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does CronosMine Rust wipe?

Too few wipes are on record for CronosMine Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days ago.

What can you expect on wipe day at CronosMine Rust?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on CronosMine Rust?

No gather rate appears in the name of CronosMine Rust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on CronosMine Rust?

CronosMine Rust uses a procedural map of size 2,800 with seed 123456, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on CronosMine Rust?

Right now 0 players are on CronosMine Rust, which has 30 slots. Over the past week it has drawn 0 players on average.

Where does CronosMine Rust sit in the rankings?

Over the last seven days, CronosMine Rust is #15,859 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join CronosMine Rust?

To join, open Rust, hit F1, and enter client.connect 95.217.119.58:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://cronosmine.com.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players The slot count is 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.