server
Online 95.217.43.96:35000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence
Coming wipes
- 18d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:37 UTC8d ago | 3 | – | running | 0 |
| Fri 2 Oct, 02:43 UTC15d ago | 3 | held half | 7.4 days | 0 |
| Fri 25 Sep, 23:03 UTC22d ago | 2 | held half | 6.2 days | 0 |
| Wed 23 Sep, 19:39 UTC24d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on server?
The server browser shows these tags for server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does server perform?
Average server fps for the last 48 hours was 213, and the lowest was 190. The entity count reached a high of 149,383, covering buildings, deployables and everything else. The top memory figure was 3,814 MB. Players experience lag when fps drops and entities climb.
Where can you find server?
There is no published region for server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.217.43.96:35000.
How reliable is server?
server is live as of this check. The uptime it gives puts the last restart at roughly 3 days 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is server on?
The version on server is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does server wipe?
One wipe a month is all server does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 12 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What can you expect on wipe day at server?
Recent wipes have averaged a busiest crowd of 3 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Map and rules
Which rules and settings is server running?
The name of server contains no gather rate. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on server?
A game-generated procedural map of size 5,000 with seed 1468097470 is in play on server. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on server?
server is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 11:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does server sit in the rankings?
For player hours in the last seven days, server ranks #5,355, within the top 24% of ranked servers.
How to join
What's the way to join server?
Open Rust and press F1, then type client.connect 95.217.43.96:35000. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://xlgames.pro.