RT_Traning
Offline 95.24.106.26:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 145/ 200
- 287/ 300
- 253/ 275
- 780/ 800
- 109/ 200
- 112/ 250
Quick answers
Tags and listings
Where does RT_Traning appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RT_Traning: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RT_Traning?
The server browser shows these tags for RT_Traning: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is RT_Traning in?
There is no published region for RT_Traning. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.24.106.26:28015.
Is RT_Traning up, and how often does it stay online?
RT_Traning is down at the moment; it was last up 20 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.
What Rust version is RT_Traning on?
On Windows, RT_Traning runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe details
How often does RT_Traning wipe?
RT_Traning's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 42 days 12 hours is how long ago this world came into being.
Settings and map
What settings are in place on RT_Traning?
Its name does not state a gather rate for RT_Traning. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on RT_Traning?
A procedural map, generated by the game, is in play on RT_Traning.
Player count
What's the population like on RT_Traning?
The last sighting of RT_Traning was 20 days 1 hours ago; it is offline right now.
What's RT_Traning's rank among Rust servers?
For player hours in the last seven days, RT_Traning ranks #15,427, within the top 65% of ranked servers.
How to join
What's the way to join RT_Traning?
To join, open Rust, hit F1, and enter client.connect 95.24.106.26:28015. Or click Launch Rust on this page to open the game through Steam and connect.