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Dive report

test

Offline 95.25.121.195:28015 checked 10d ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#14,366ranktop 65%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:47 UTC10d ago 1 – running 1
Tue 6 Oct, 20:25 UTC11d ago 1 – 0.9 days 1
Mon 5 Oct, 18:32 UTC12d ago 1 – 1.1 days 0
Fri 2 Oct, 16:16 UTC15d ago 1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on test?

gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is test in?

No region comes from test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.25.121.195:28015.

What's the uptime like for test?

test is down at the moment; it was last up 10 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.

What Rust version is test on?

Rust network protocol 2634 and build 166586 is what test runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does test wipe?

test wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 8 hours ago.

What can you expect on wipe day at test?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on test?

Its name does not state a gather rate for test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Player stats

What's the population like on test?

The last sighting of test was 10 days 7 hours ago; it is offline right now.

What position does test hold in the server rankings?

For player hours in the last seven days, test ranks #14,366, within the top 65% of ranked servers.

Getting in

How do you get into test?

To join, open Rust, hit F1, and enter client.connect 95.25.121.195:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build It's on build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.