Dosmotr Local Server
Offline 95.25.196.109:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and listings
Where does Dosmotr Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dosmotr Local Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Dosmotr Local Server?
The server browser shows these tags for Dosmotr Local Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Dosmotr Local Server?
There is no published region for Dosmotr Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.25.196.109:28015.
How reliable is Dosmotr Local Server?
Right now Dosmotr Local Server is offline, having last been seen 8 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is Dosmotr Local Server on?
Rust network protocol 2634 and build 167398 is what Dosmotr Local Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Dosmotr Local Server follow for wipes?
Dosmotr Local Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 8 days 1 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Dosmotr Local Server running?
Its name does not state a gather rate for Dosmotr Local Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Dosmotr Local Server?
Dosmotr Local Server uses a game-generated procedural map.
Player count
Is Dosmotr Local Server busy?
Dosmotr Local Server was last seen 8 days 1 hours ago and is offline as you read this.
What's Dosmotr Local Server's rank among Rust servers?
For player hours in the last seven days, Dosmotr Local Server ranks #15,810, within the top 72% of ranked servers.
Getting in
What's the process to join Dosmotr Local Server?
Open Rust and press F1, then type client.connect 95.25.196.109:28015. Alternatively, click Launch Rust on this page to join via Steam.