Testing server
Offline 95.26.136.88:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 15/ 100
- 5/ 50
- 1/ 100
- 2/ 50
- 5/ 50
- 3/ 100
Quick answers
Tags and listings
Where does Testing server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Testing server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What's the meaning of the tags on Testing server?
Testing server's game browser tags read: gmhardcore (Game mode): It's hardcore, with tougher rules; mp1 (Max players): It holds 1 players; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Testing server in?
There is no published region for Testing server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.26.136.88:28015.
Is Testing server up, and how often does it stay online?
Testing server is down at the moment; it was last up 33 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for Testing server?
Rust network protocol 2633 and build 163794 is what Testing server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Testing server wipe?
Testing server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 33 days 22 hours.
Map and rules
What settings and rules have been applied to Testing server?
No gather rate appears in the name of Testing server. The group limit is not published. It runs hardcore, Facepunch's most punishing mode. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Testing server?
The map on Testing server is procedural, made by the game.
Population
What's the population like on Testing server?
Right now Testing server is offline, with its last appearance 33 days 21 hours ago.
Where does Testing server sit in the rankings?
Over the last seven days, Testing server is #12,835 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Testing server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.136.88:28015.