Testing server
Offline 95.26.143.185:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 28/ 100
- 5/ 50
- 3/ 50
- 2/ 100
- 4/ 50
- 3/ 50
Quick answers
Tags and filters
Where does Testing server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testing server: Modded Rust servers. Its entry appears under the filters Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Testing server?
gmhardcore (Game mode): Hardcore rules make it tougher; mp1 (Max players): It holds 1 players; ts0 (Group limit): No teams here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Testing server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Testing server?
There is no published region for Testing server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.26.143.185:28015.
Is Testing server up, and how often does it stay online?
Testing server is down at the moment; it was last up 34 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Testing server?
Rust network protocol 2633 and build 163794 is what Testing server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Testing server wipe?
The wipes recorded for Testing server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 37 days 21 hours is how long ago this world came into being.
Settings and map
What settings are in place on Testing server?
Its name does not state a gather rate for Testing server. There is no published group limit. hardcore is the game mode, Facepunch's most punishing mode. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Player stats
What's the population like on Testing server?
Right now Testing server is offline, with its last appearance 34 days 13 hours ago.
Join info
What's the process to join Testing server?
To join, open Rust, hit F1, and enter client.connect 95.26.143.185:28015. Or click Launch Rust on this page to open the game through Steam and connect.