ServerName
Offline 95.26.186.225:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 293/ 300
- 243/ 275
- 786/ 800
- 109/ 200
- 264/ 300
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 95.26.186.225:28015.
Is ServerName up, and how often does it stay online?
ServerName is down at the moment; it was last up 19 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 28 September 2026.
What Rust version is ServerName on?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 20 days 14 hours.
Rules and settings
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
Is ServerName busy?
The last sighting of ServerName was 19 days 9 hours ago; it is offline right now.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #14,558 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into ServerName?
Open Rust and press F1, then type client.connect 95.26.186.225:28015. Alternatively, click Launch Rust on this page to join via Steam.