ServerName
Offline 95.26.186.48:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:44 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 318/ 350
- 257/ 275
- 127/ 200
- 130/ 200
- 154/ 250
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is ServerName in?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 95.26.186.48:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 13 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 4 October 2026.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
When does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 17 hours.
What happens on wipe day at ServerName?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Population
How many players are on ServerName?
The last sighting of ServerName was 13 days 6 hours ago; it is offline right now.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #13,757, within the top 61% of ranked servers.
Getting in
How do you get into ServerName?
Open Rust and press F1, then type client.connect 95.26.186.48:28015. Alternatively, click Launch Rust on this page to join via Steam.