Skip to the content
Dive report

ServerName

Offline 95.26.186.86:28015 checked 8d ago

Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,639ranktop 62%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ServerName appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ServerName?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is ServerName in?

No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.26.186.86:28015.

How reliable is ServerName?

Right now ServerName is offline, having last been seen 8 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.

What Rust version is ServerName on?

On Windows, ServerName runs Rust network protocol 2634 and build 167231. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does ServerName wipe?

The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 10 hours is how long ago this world came into being.

Map and rules

Which rules and settings is ServerName running?

No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on ServerName?

ServerName uses a game-generated procedural map.

Player stats

Is ServerName busy?

Right now ServerName is offline, with its last appearance 8 days 18 hours ago.

What position does ServerName hold in the server rankings?

Over the last seven days, ServerName is #13,639 by player hours, among the top 62% of all ranked servers.

Getting in

How do you get into ServerName?

Open Rust and press F1, then type client.connect 95.26.186.86:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build This server runs build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.