SeverName
Offline 95.26.43.215:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 390/ 425
- 119/ 200
- 121/ 200
- 375/ 400
- 199/ 275
- 106/ 150
Quick answers
Tags and filters
Where does SeverName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SeverName: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on SeverName?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list SeverName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is SeverName in?
SeverName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 95.26.43.215:28015.
How reliable is SeverName?
SeverName is down at the moment; it was last up 15 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 19 October 2026 is when Rust Going Deep first saw it.
What Rust version is SeverName on?
On Windows, SeverName runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does SeverName wipe?
The wipes recorded for SeverName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 23 hours ago.
Settings and map
What settings and rules have been applied to SeverName?
No gather rate appears in the name of SeverName. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on SeverName?
The map on SeverName is procedural, made by the game.
Population
What's the population like on SeverName?
Right now SeverName is offline, with its last appearance 15 days 22 hours ago.
What position does SeverName hold in the server rankings?
For player hours in the last seven days, SeverName ranks #15,306, within the top 70% of ranked servers.
How to join
What's the process to join SeverName?
To join, open Rust, hit F1, and enter client.connect 95.26.43.215:28015. Or click Launch Rust on this page to open the game through Steam and connect.