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Dive report

myserver

Offline 95.27.128.91:28015 checked 30d ago

Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,439rankno region published
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does myserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include myserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on myserver?

myserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of myserver?

No region comes from myserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.27.128.91:28015.

Is myserver up, and how often does it stay online?

Right now myserver is offline, having last been seen 30 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for myserver?

The version on myserver is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does myserver wipe?

The wipes recorded for myserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 23 hours is how long ago this world came into being.

Map and rules

Which rules and settings is myserver running?

No gather rate appears in the name of myserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on myserver?

A procedural map, generated by the game, is in play on myserver.

Player count

Is myserver busy?

The last sighting of myserver was 30 days 9 hours ago; it is offline right now.

What's myserver's rank among Rust servers?

For player hours in the last seven days, myserver ranks #15,439, within the top – of ranked servers.

Join info

What's the way to join myserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.27.128.91:28015.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players The slot count is 30.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.