recoil
Offline 95.27.218.112:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 390/ 425
- 119/ 200
- 121/ 200
- 375/ 400
- 199/ 275
- 106/ 150
Quick answers
Tags and listings
Where does recoil appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry recoil are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on recoil?
recoil's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): It's on build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is recoil in?
recoil does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.27.218.112:28015.
How reliable is recoil?
Right now recoil is offline, having last been seen 2 hours ago. 4 November 2026 is when Rust Going Deep first saw it.
What Rust version is recoil on?
Rust network protocol 2635 and build 168909 is what recoil runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does recoil wipe?
Too few wipes are on record for recoil to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 hours.
Settings and map
What settings and rules have been applied to recoil?
Its name does not state a gather rate for recoil. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on recoil?
recoil uses a game-generated procedural map.
Player count
Is recoil busy?
The last sighting of recoil was 2 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What's recoil's rank among Rust servers?
Over the last seven days, recoil is #15,960 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join recoil?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.27.218.112:28015.