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Dive report

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|

Online EU 95.31.130.21:28018 checked 10m ago

5x biweekly wipes moddedoxidepve
Drop in
5/ 200 players now 2% full
27-day averagepeak 6
#2,499ranktop 11% · #947 in EU
1d agolast wipebiweekly schedule
12d 5hnext wipeFri 30 Oct, 15:02 UTC

Players

AveragePeakWipe
0246810:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 15:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 15:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:02 UTC, in 12d 5h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 12d 5h
    Fri 30 Oct, 15:02 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 5h
    Fri 13 Nov, 15:02 UTC
  • 40d 5h
    Fri 27 Nov, 15:02 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:02 UTC1d ago – – running 0
Sat 3 Oct, 11:48 UTC14d ago 9 halved by day 4 13.1 days 7
Thu 1 Oct, 17:45 UTC FW16d ago 9 – 1.8 days 3
Sat 19 Sep, 09:32 UTC28d ago 6 held half 12.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: 5x Rust servers, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.

How should you read the tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The server browser shows these tags for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Average server fps for the last 48 hours was 62, and the lowest was 47. Buildings, deployables and all other world objects added up to as many as 185,890 entities. 5,373 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.31.130.21:28018.

What's the uptime like for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is up and reachable at the moment. Its reported uptime shows a restart about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| on?

Rust network protocol 2634 and build 167781 is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| follow for wipes?

Its tag guides the prediction since PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| has too few wipes on record to confirm the schedule. Expect the next wipe on Friday 30 October at 15:02 UTC. This world has been running since 42 hours ago. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The average peak across recent wipes is 8 players. 4 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.

Map and rules

What settings and rules have been applied to PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The name says it: PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is a 5x gather server. 8 players is the group cap, the game's default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

A game-generated procedural map of size 4,500 with seed 1903688584 is in play on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Population

How many players are on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Right now 5 players are on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, which has 200 slots. The seven-day average is 2 players, with a peak of 6. The busiest point in the last 48 hours was 15:00 UTC, averaging 6 players.

What's PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s rank among Rust servers?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| ranks #2,499 for player hours over the last seven days, #947 in Europe and in the top 11% of ranked servers.

Join info

How do you get into PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Open Rust and press F1, then type client.connect 95.31.130.21:28018. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://mars.gamestores.app.

What each one means

Server tags

Published as mp200,ptrak,jp0,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players It holds 200 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.