nameserver
Offline 95.31.37.131:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 66/ 245
- 126/ 100
- 174/ 1000
- 17/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of nameserver?
There is no published region for nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 95.31.37.131:28015.
What's the uptime like for nameserver?
The server nameserver is not reachable at the moment; the last sighting was 23 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 24 September 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 23 days 5 hours ago.
Rules and settings
Which rules and settings is nameserver running?
The name of nameserver contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Player count
What's the population like on nameserver?
The last sighting of nameserver was 23 days 3 hours ago; it is offline right now.
What's nameserver's rank among Rust servers?
Over the last seven days, nameserver is #13,593 by player hours, among the top 60% of all ranked servers.
Join info
What's the way to join nameserver?
To join, open Rust, hit F1, and enter client.connect 95.31.37.131:28015. Or click Launch Rust on this page to open the game through Steam and connect.