10.145.64.33
Offline 95.55.171.48:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 387/ 425
- 117/ 200
- 116/ 200
- 378/ 400
- 194/ 275
- 110/ 150
Quick answers
Tags and filters
Where does 10.145.64.33 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 10.145.64.33: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 10.145.64.33?
The server browser shows these tags for 10.145.64.33: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): It's on build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find 10.145.64.33?
10.145.64.33 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 95.55.171.48:28015.
What's the uptime like for 10.145.64.33?
Right now 10.145.64.33 is offline, having last been seen 11 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 October 2026 is when Rust Going Deep first saw it.
What Rust version is 10.145.64.33 on?
Rust network protocol 2635 and build 168909 is what 10.145.64.33 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does 10.145.64.33 follow for wipes?
Too few wipes are on record for 10.145.64.33 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 17 hours.
Settings and map
Which rules and settings is 10.145.64.33 running?
No gather rate appears in the name of 10.145.64.33. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on 10.145.64.33?
A procedural map, generated by the game, is in play on 10.145.64.33.
Player count
Is 10.145.64.33 busy?
The last sighting of 10.145.64.33 was 11 days 22 hours ago; it is offline right now.
What position does 10.145.64.33 hold in the server rankings?
Over the last seven days, 10.145.64.33 is #15,253 by player hours, among the top 69% of all ranked servers.
How to join
How do you get into 10.145.64.33?
Open Rust and press F1, then type client.connect 95.55.171.48:28015. Alternatively, click Launch Rust on this page to join via Steam.