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Dive report

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++

Online 95.65.49.211:28016 checked 11m ago

weekly wipes moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak 2
#5,319ranktop 24%
2d agolast wipeweekly schedule
18d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 16h
    Thu 12 Nov, 18:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:33 UTC2d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW16d ago 2 halved by day 5 14 days 0
Thu 17 Sep, 18:16 UTC30d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++: Rust servers for beginners and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ lag-free?

The last 48 hours saw an average of 123 server fps, never dropping below 103. At its peak it carried 119,729 entities, including buildings and deployables. Memory use peaked at 5,134 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

No region comes from [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 95.65.49.211:28016.

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ up, and how often does it stay online?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is live as of this check. Its reported uptime shows a restart about 2 days 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

On Windows, [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ wipe?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs on a every 4 weeks on Thursday at 18:33 UTC wipe cycle. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 2 days 6 hours is how long ago this world came into being. Wipes are scheduled weekly, according to its tags.

What can you expect on wipe day at [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

The average peak across recent wipes is 2 players. On the latest wipe, 40 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 4.

Map and rules

Which rules and settings is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ running?

Its name does not state a gather rate for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

The map on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is procedural and size 4,500, generated by the game with seed 725511. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Right now 0 players are on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, which has 150 slots. For the past week, players averaged 0 with a high of 2. At 10:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit in the rankings?

Over the last seven days, [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is #5,319 by player hours, among the top 24% of all ranked servers.

Getting in

What's the way to join [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.65.49.211:28016. https://discord.com/invite/ej6VTh8e4f is its website.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp150
Max players There are 150 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.