FSMHSandbox
Offline 95.70.209.252:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 349/ 350
- 683/ 725
- 214/ 250
- 106/ 200
- 243/ 275
Quick answers
Tags and filters
Where does FSMHSandbox appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FSMHSandbox: Rust build and creative servers and Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FSMHSandbox?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list FSMHSandbox puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of FSMHSandbox?
FSMHSandbox does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 95.70.209.252:28015.
How reliable is FSMHSandbox?
FSMHSandbox is down at the moment; it was last up 23 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for FSMHSandbox?
The version on FSMHSandbox is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does FSMHSandbox wipe?
Too few wipes are on record for FSMHSandbox to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 17 hours.
Rules and settings
Which rules and settings is FSMHSandbox running?
Its name does not state a gather rate for FSMHSandbox. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on FSMHSandbox?
FSMHSandbox uses a game-generated procedural map.
Population
How many players are on FSMHSandbox?
FSMHSandbox was last seen 23 days 6 hours ago and is offline as you read this.
Where does FSMHSandbox sit in the rankings?
For player hours in the last seven days, FSMHSandbox ranks #13,646, within the top 60% of ranked servers.
How to join
How do you get into FSMHSandbox?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.70.209.252:28015.