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Dive report

ReadyGlobalProbe

Offline 96.55.44.196:28115 checked 27d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,465rankno region published
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:27 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ReadyGlobalProbe appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ReadyGlobalProbe: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ReadyGlobalProbe?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164566 (Build): The build number is 164566; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ReadyGlobalProbe puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find ReadyGlobalProbe?

ReadyGlobalProbe does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 96.55.44.196:28115.

Is ReadyGlobalProbe up, and how often does it stay online?

ReadyGlobalProbe is down at the moment; it was last up 27 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for ReadyGlobalProbe?

The version on ReadyGlobalProbe is Rust network protocol 2633 and build 164566, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does ReadyGlobalProbe follow for wipes?

Too few wipes are on record for ReadyGlobalProbe to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 27 days 8 hours ago.

What happens on wipe day at ReadyGlobalProbe?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

Which rules and settings is ReadyGlobalProbe running?

The name of ReadyGlobalProbe contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on ReadyGlobalProbe?

ReadyGlobalProbe uses a game-generated procedural map.

Player stats

Is ReadyGlobalProbe busy?

The last sighting of ReadyGlobalProbe was 27 days 8 hours ago; it is offline right now.

What's ReadyGlobalProbe's rank among Rust servers?

Over the last seven days, ReadyGlobalProbe is #15,465 by player hours, among the top – of all ranked servers.

Join info

How do you get into ReadyGlobalProbe?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 96.55.44.196:28115.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164566
Build The build number is 164566.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.