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Dive report

Codex Heap Crash Current Recheck

Offline 96.55.62.126:59626 checked 34d ago

Drop in
0/ 4 players now 0% full
07-day averagepeak –
–rankscore 0
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Codex Heap Crash Current Recheck appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Codex Heap Crash Current Recheck are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Codex Heap Crash Current Recheck?

The server browser shows these tags for Codex Heap Crash Current Recheck: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163696 (Build): The build number is 163696; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find Codex Heap Crash Current Recheck?

There is no published region for Codex Heap Crash Current Recheck. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 96.55.62.126:59626.

What's the uptime like for Codex Heap Crash Current Recheck?

Right now Codex Heap Crash Current Recheck is offline, having last been seen 34 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Codex Heap Crash Current Recheck?

On Windows, Codex Heap Crash Current Recheck runs Rust network protocol 2633 and build 163696. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Codex Heap Crash Current Recheck follow for wipes?

Codex Heap Crash Current Recheck's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 34 days 16 hours.

Rules and settings

What settings are in place on Codex Heap Crash Current Recheck?

The name of Codex Heap Crash Current Recheck contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck uses a game-generated procedural map.

Player stats

How many players are on Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck was last seen 34 days 16 hours ago and is offline as you read this.

Join info

What's the way to join Codex Heap Crash Current Recheck?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 96.55.62.126:59626.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163696
Build The build number is 163696.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.