HNETRust
Offline 97.119.205.187:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 144/ 200
- 290/ 300
- 241/ 275
- 777/ 800
- 107/ 200
- 106/ 250
Quick answers
Tags and listings
Where does HNETRust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HNETRust are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on HNETRust?
gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list HNETRust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of HNETRust?
HNETRust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 97.119.205.187:28015.
What's the uptime like for HNETRust?
Right now HNETRust is offline, having last been seen 13 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is HNETRust on?
On Linux, HNETRust runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does HNETRust wipe?
The wipes recorded for HNETRust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 13 hours is how long ago this world came into being.
Settings and map
Which rules and settings is HNETRust running?
No gather rate appears in the name of HNETRust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on HNETRust?
The map on HNETRust is procedural, made by the game.
Player stats
Is HNETRust busy?
Right now HNETRust is offline, with its last appearance 13 days 22 hours ago.
Where does HNETRust sit in the rankings?
Over the last seven days, HNETRust is #15,984 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into HNETRust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.119.205.187:28015.