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Dive report

Testserver 123

Offline 98.167.32.80:28015 checked 13d ago

monthly wipes moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#13,798ranktop 61%
20d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Testserver 123 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testserver 123: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Testserver 123?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Testserver 123 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Testserver 123 in?

There is no published region for Testserver 123. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 98.167.32.80:28015.

What's the uptime like for Testserver 123?

Testserver 123 is down at the moment; it was last up 13 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.

What Rust version is Testserver 123 on?

On Windows, Testserver 123 runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Testserver 123 follow for wipes?

The next wipe for Testserver 123 is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 20 days 18 hours. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings and rules have been applied to Testserver 123?

The name of Testserver 123 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

Which map is active on Testserver 123?

A procedural map, generated by the game, is in play on Testserver 123.

Population

How many players are on Testserver 123?

The last sighting of Testserver 123 was 13 days 15 hours ago; it is offline right now.

What position does Testserver 123 hold in the server rankings?

For player hours in the last seven days, Testserver 123 ranks #13,798, within the top 61% of ranked servers.

How to join

What's the way to join Testserver 123?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.167.32.80:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

rustmaps
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.