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Dive report

RUSTARDED Zombie Hell Hordes • US

Online 98.247.137.177:30015 checked 14m ago

biweekly wipes moddedoxide
Drop in
0/ 42 players now 0% full
07-day averagepeak 2
#8,914ranktop 40%
1d agolast wipebiweekly schedule
12d 2hnext wipeFri 30 Oct, 12:03 UTC

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 12:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 12:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:03 UTC, in 12d 2h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 12d 2h
    Fri 30 Oct, 12:03 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 2h
    Fri 13 Nov, 12:03 UTC
  • 40d 2h
    Fri 27 Nov, 12:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:03 UTC1d ago – – running 0
Thu 15 Oct, 23:20 UTC2d ago 2 – 0.5 days 0
Thu 1 Oct, 18:21 UTC FW16d ago 1 halved by day 4 14.2 days 0
Thu 17 Sep, 18:23 UTC30d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RUSTARDED Zombie Hell Hordes • US appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RUSTARDED Zombie Hell Hordes • US are: Modded Rust servers, Best Rust zombie servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on RUSTARDED Zombie Hell Hordes • US?

The server browser shows these tags for RUSTARDED Zombie Hell Hordes • US: gmrust (Game mode): This is the standard Rust survival experience; mp42 (Max players): There are 42 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on RUSTARDED Zombie Hell Hordes • US?

The last 48 hours saw an average of 153 server fps, never dropping below 108. At its peak it carried 80,905 entities, including buildings and deployables. The top memory figure was 3,908 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RUSTARDED Zombie Hell Hordes • US?

No region tag comes from RUSTARDED Zombie Hell Hordes • US, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 98.247.137.177:30015.

How reliable is RUSTARDED Zombie Hell Hordes • US?

Right now RUSTARDED Zombie Hell Hordes • US is online. The uptime it gives puts the last restart at roughly 55 minutes ago. Over the past full 7 days it stayed up for 156 of 168 hours, or 93%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RUSTARDED Zombie Hell Hordes • US on?

Rust network protocol 2634 and build 167781 is what RUSTARDED Zombie Hell Hordes • US runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does RUSTARDED Zombie Hell Hordes • US follow for wipes?

With too few wipes recorded for RUSTARDED Zombie Hell Hordes • US to confirm the schedule, the prediction goes by its tag. Friday 30 October at 12:03 UTC is when the next wipe is due. The world you are on now was created 42 hours. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at RUSTARDED Zombie Hell Hordes • US?

The average peak across recent wipes is 1 players. On the latest wipe, 12 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 3, then dipped below half.

Rules and settings

What settings are in place on RUSTARDED Zombie Hell Hordes • US?

Its name does not state a gather rate for RUSTARDED Zombie Hell Hordes • US. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on RUSTARDED Zombie Hell Hordes • US?

RUSTARDED Zombie Hell Hordes • US uses a procedural map of size 6,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Bigly World.

Player stats

Is RUSTARDED Zombie Hell Hordes • US busy?

RUSTARDED Zombie Hell Hordes • US is holding 0 players on its 42 slots at the moment. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Where does RUSTARDED Zombie Hell Hordes • US sit in the rankings?

For player hours in the last seven days, RUSTARDED Zombie Hell Hordes • US ranks #8,914, within the top 40% of ranked servers.

Join info

What's the way to join RUSTARDED Zombie Hell Hordes • US?

Open Rust and press F1, then type client.connect 98.247.137.177:30015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/dxQB3h2TvB is its website.

What each one means

Server tags

Published as mp42,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp42
Max players There are 42 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.