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Dive report

Steve's Home Server

Offline 98.4.202.64:28015 checked 10d ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,922ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:38 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Steve's Home Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Steve's Home Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Steve's Home Server?

Steve's Home Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Steve's Home Server in?

There is no published region for Steve's Home Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 98.4.202.64:28015.

How reliable is Steve's Home Server?

Right now Steve's Home Server is offline, having last been seen 10 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 8 October 2026.

What Rust version is Steve's Home Server on?

Rust network protocol 2634 and build 167058 is what Steve's Home Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Steve's Home Server follow for wipes?

The wipes recorded for Steve's Home Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days 3 hours ago.

What can you expect on wipe day at Steve's Home Server?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Steve's Home Server?

No gather rate appears in the name of Steve's Home Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Steve's Home Server?

The map on Steve's Home Server is procedural, made by the game.

Player count

What's the population like on Steve's Home Server?

Steve's Home Server was last seen 10 days 3 hours ago and is offline as you read this.

What's Steve's Home Server's rank among Rust servers?

Over the last seven days, Steve's Home Server is #15,922 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Steve's Home Server?

Open Rust and press F1, then type client.connect 98.4.202.64:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build This server runs build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.