TEST
Offline 98.97.136.218:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 166/ 200
- 418/ 350
- 651/ 725
- 203/ 250
- 116/ 200
- 238/ 275
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp7 (Max players): It holds 7 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of TEST?
No region comes from TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 98.97.136.218:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 17 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 5 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is TEST running?
The name of TEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
TEST uses a game-generated procedural map.
Population
What's the population like on TEST?
The last sighting of TEST was 17 days 3 hours ago; it is offline right now.
What's TEST's rank among Rust servers?
Over the last seven days, TEST is #15,568 by player hours, among the top 65% of all ranked servers.
Getting in
What's the way to join TEST?
To join, open Rust, hit F1, and enter client.connect 98.97.136.218:28015. Or click Launch Rust on this page to open the game through Steam and connect.