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Dive report

THOR

Offline 98.97.32.151:28015 checked 16d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,308ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does THOR appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry THOR are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on THOR?

gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list THOR puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of THOR?

There is no published region for THOR. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 98.97.32.151:28015.

How reliable is THOR?

Right now THOR is offline, having last been seen 16 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 October 2026.

What Rust version is THOR on?

On Linux, THOR runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does THOR wipe?

Too few wipes are on record for THOR to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 14 hours ago.

Settings and map

What settings are in place on THOR?

The name of THOR contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on THOR?

The map on THOR is procedural, made by the game.

Player count

How many players are on THOR?

Right now THOR is offline, with its last appearance 16 days 4 hours ago.

Where does THOR sit in the rankings?

Over the last seven days, THOR is #15,308 by player hours, among the top 70% of all ranked servers.

Join info

What's the way to join THOR?

Open Rust and press F1, then type client.connect 98.97.32.151:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.