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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.34.214:28015 checked 31d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,509rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 98.97.34.214:28015.

How reliable is Watkins Rust server | Powered by Electro?

The server Watkins Rust server | Powered by Electro is not reachable at the moment; the last sighting was 31 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for Watkins Rust server | Powered by Electro?

Rust network protocol 2633 and build 163207 is what Watkins Rust server | Powered by Electro runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

The wipes recorded for Watkins Rust server | Powered by Electro are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 7 hours.

Map and rules

What settings are in place on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Player count

How many players are on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro was last seen 31 days 18 hours ago and is offline as you read this.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,509, within the top – of ranked servers.

How to join

What's the way to join Watkins Rust server | Powered by Electro?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.34.214:28015.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build It's on build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.