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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.35.10:28015 checked 34d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
–rankscore 0
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 98.97.35.10:28015.

What's the uptime like for Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is down at the moment; it was last up 34 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Watkins Rust server | Powered by Electro?

The version on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 163207, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Watkins Rust server | Powered by Electro wipe?

Watkins Rust server | Powered by Electro's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 5 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Watkins Rust server | Powered by Electro running?

The name of Watkins Rust server | Powered by Electro contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Population

How many players are on Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro was 34 days 17 hours ago; it is offline right now.

Getting in

What's the way to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.35.10:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163207
Build This server runs build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.