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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.37.38:28015 checked 8d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,663ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct27 Oct28 Oct30 Oct31 Oct2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is Watkins Rust server | Powered by Electro in?

There is no published region for Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 98.97.37.38:28015.

Is Watkins Rust server | Powered by Electro up, and how often does it stay online?

The server Watkins Rust server | Powered by Electro is not reachable at the moment; the last sighting was 8 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 October 2026.

What is the Rust version for Watkins Rust server | Powered by Electro?

Rust network protocol 2635 and build 168909 is what Watkins Rust server | Powered by Electro runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Watkins Rust server | Powered by Electro wipe?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 29 days 14 hours.

Map and rules

What settings are in place on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Population

What's the population like on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro was last seen 8 days 22 hours ago and is offline as you read this.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,663 by player hours, among the top 70% of all ranked servers.

How to join

What's the way to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.37.38:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players The slot count is 15.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.