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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.38.111:28015 checked 31d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,505rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Watkins Rust server | Powered by Electro?

No region comes from Watkins Rust server | Powered by Electro. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 98.97.38.111:28015.

What's the uptime like for Watkins Rust server | Powered by Electro?

The server Watkins Rust server | Powered by Electro is not reachable at the moment; the last sighting was 31 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Watkins Rust server | Powered by Electro on?

The version on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 163207, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Watkins Rust server | Powered by Electro wipe?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 10 hours is how long ago this world came into being.

Settings and map

What settings are in place on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Population

How many players are on Watkins Rust server | Powered by Electro?

Right now Watkins Rust server | Powered by Electro is offline, with its last appearance 31 days 22 hours ago.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,505, within the top – of ranked servers.

Getting in

What's the process to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.38.111:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163207
Build This server runs build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.