Skip to the content
Dive report

Neolithic

Offline 98.97.61.36:28015 checked 34d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
–rankscore 0
108d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Neolithic appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Neolithic are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Neolithic?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2627 (Protocol): To join, your game has to be on protocol 2627; cs155243 (Build): The build number is 155243; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Neolithic puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Neolithic?

No region comes from Neolithic. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 98.97.61.36:28015.

How reliable is Neolithic?

The server Neolithic is not reachable at the moment; the last sighting was 34 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 is what Neolithic runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Neolithic follow for wipes?

The wipes recorded for Neolithic are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 108 days 3 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Neolithic?

No gather rate appears in the name of Neolithic. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Neolithic?

Neolithic uses a game-generated procedural map.

Population

Is Neolithic busy?

The last sighting of Neolithic was 34 days 22 hours ago; it is offline right now.

Join info

How do you get into Neolithic?

To join, open Rust, hit F1, and enter client.connect 98.97.61.36:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2627
Protocol To join, your game has to be on protocol 2627.
cs155243
Build The build number is 155243.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.