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Dive report

Mudd's Rust Prod PVE Server

Online 99.106.112.153:28015 checked 12m ago

moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak 2
#6,594ranktop 30%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Mudd's Rust Prod PVE Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mudd's Rust Prod PVE Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Mudd's Rust Prod PVE Server?

gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Mudd's Rust Prod PVE Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Mudd's Rust Prod PVE Server in?

No region comes from Mudd's Rust Prod PVE Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 99.106.112.153:28015.

Is Mudd's Rust Prod PVE Server up, and how often does it stay online?

Mudd's Rust Prod PVE Server is live as of this check. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is Mudd's Rust Prod PVE Server on?

Rust network protocol 2634 and build 167781 is what Mudd's Rust Prod PVE Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Mudd's Rust Prod PVE Server wipe?

Mudd's Rust Prod PVE Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 7 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Mudd's Rust Prod PVE Server running?

No gather rate appears in the name of Mudd's Rust Prod PVE Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Mudd's Rust Prod PVE Server?

The map on Mudd's Rust Prod PVE Server is procedural, made by the game.

Player count

How many players are on Mudd's Rust Prod PVE Server?

Out of 5 slots, 0 are filled on Mudd's Rust Prod PVE Server right now. For the past week, players averaged 0 with a high of 2. At 21:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Mudd's Rust Prod PVE Server sit in the rankings?

Over the last seven days, Mudd's Rust Prod PVE Server is #6,594 by player hours, among the top 30% of all ranked servers.

Getting in

What's the process to join Mudd's Rust Prod PVE Server?

Open Rust and press F1, then type client.connect 99.106.112.153:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.