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Dive report

Roach Squad

Online 99.114.178.53:28015 checked 12m ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:20 UTC3d ago 0 – running 0
Sat 19 Sep, 05:15 UTC28d ago 1 halved by day 1 25.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Roach Squad appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Roach Squad: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Roach Squad?

The server browser shows these tags for Roach Squad: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Roach Squad lag-free?

It averaged 171 server fps over the last 48 hours, with a low of 147. At its peak it carried 111,349 entities, including buildings and deployables. The top memory figure was 3,908 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Roach Squad in?

Roach Squad does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 99.114.178.53:28015.

How reliable is Roach Squad?

Roach Squad is live as of this check. The uptime it gives puts the last restart at roughly 3 days 7 hours ago. It was up 47% of the time over the last full 7 days, 79 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.

What is the Rust version for Roach Squad?

On Linux, Roach Squad runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does Roach Squad wipe?

Roach Squad's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 9 hours.

What happens on wipe day at Roach Squad?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

Which rules and settings is Roach Squad running?

No gather rate appears in the name of Roach Squad. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Roach Squad?

A game-generated procedural map of size 4,500 with seed 6738 is in play on Roach Squad. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Roach Squad busy?

Right now 0 players are on Roach Squad, which has 100 slots. Over the past week it has drawn 0 players on average.

What position does Roach Squad hold in the server rankings?

Over the last seven days, Roach Squad is #15,861 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Roach Squad?

To join, open Rust, hit F1, and enter client.connect 99.114.178.53:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.