Roach Squad
Offline 99.114.178.53:28017 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and listings
Where does Roach Squad appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Roach Squad are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Roach Squad?
Roach Squad's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Roach Squad in?
No region comes from Roach Squad. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 99.114.178.53:28017.
How reliable is Roach Squad?
The server Roach Squad is not reachable at the moment; the last sighting was 29 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.
What Rust version is Roach Squad on?
On Linux, Roach Squad runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Roach Squad wipe?
Roach Squad's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 29 days 5 hours ago.
Rules and settings
What settings are in place on Roach Squad?
No gather rate appears in the name of Roach Squad. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Roach Squad?
The map on Roach Squad is procedural, made by the game.
Population
How many players are on Roach Squad?
Right now Roach Squad is offline, with its last appearance 29 days 4 hours ago.
Where does Roach Squad sit in the rankings?
Over the last seven days, Roach Squad is #15,402 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Roach Squad?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.114.178.53:28017.